AI Insights · Timothy · April 2024
Top 5 Boat Games in Greece: Q1 2024 Performance Review
Discover the performance trends of the top 5 boat games on a unified platform in Greece for the first quarter of 2024, including weekly downloads, revenue, and active user metrics.
In the first quarter of 2024, the top 5 boat games on a unified platform in Greece showcased varied performance trends in terms of weekly downloads, revenue, and active user metrics. Below is an overview of each game's performance based on data from Sensor Tower.
Battle Warship: Naval Empire from Magic Prime Group Limited experienced fluctuating weekly revenue, peaking at approximately $788 in the first week of January and gradually decreasing to around $351 by the end of March. Weekly downloads saw minor variations, starting at 10 in early January and ending at 11 by late March. Weekly active users also showed a decline, starting at 33 in the first week of January and dropping to 10 by early March.
Sea Port: Cargo Ships Harbor, published by Pixel Federation Games, had a stable weekly revenue with a notable increase to $167 in early February and peaking again at $158 in late March. The game’s weekly downloads displayed a peak of 109 in late February, though generally hovered around 50 downloads per week. Active users saw a spike to 193 in late February, with a slight decline to 119 towards the end of March.
Port City: Ship Simulator, another title from Pixel Federation Games, observed its highest weekly revenue in mid-January at $152, followed by a general decline, closing at $28 in the last week of March. Weekly downloads peaked at 373 in mid-January but dropped significantly to just 9 by the end of March. Active users showed a similar trend, starting at 416 in early January and decreasing to 91 by late March.
My Cruise by EYEWIND LIMITED recorded its highest weekly revenue of $132 in mid-February, before tapering off to $6 by the last week of March. The game’s weekly downloads remained robust throughout the quarter, peaking at 1.1K in mid-March. Active users consistently grew, starting at 715 in early January and reaching 3.2K by the end of March, indicating strong user engagement.
Battle of Warships: Naval Wars from Dumitru Muset had steady weekly revenue, with minor fluctuations, peaking at $63 in mid-January. Weekly downloads were relatively stable, with a slight decline from 314 in early January to 176 by the end of March. Active users also showed a downward trend, starting at 554 in the first week of January and ending at 350 by late March.
For more detailed insights and data, visit Sensor Tower.